Post by Marna on Apr 6, 2007 6:43:04 GMT -5
Virtues
(from thread by Mizz)
For ease of reading I've broken the Virtues down, as the end items are the same only differing for the level of the virtue. The virtues are:
Charity
+ Wound Resistance
+ Ranged Resistance
+ Peace Power Regen.
Confidence
+ Fear Resistance
+ Will
+ Peace Power Regen
Compassionate
+ Ranged Resistance
+ Peace Power Regen
+ Magic Resistance
Determination
+ Agility
+ Combat Morale Regen
+ Morale
Discipline
+ Might
+ Disease Resistance
+ Melee Resistance
Empathy
+ Armor
+ Fate
+ Fear Resistance
Fidelity
+ Shadow Resistance
+ Vitality
+ Power
Fortitude
+ Peace Morale Regen
+ Might
+ Disease Resistance
Honour
+ Poison Resistance
+ Shadow Resistance
+ Vitality
Idealism
+ Fate
+ Fear Resistance
+ Will
Innocence
+ Melee Resistance
+ Poison Resistance
+ Shadow Resistance
Just
+ Combat Morale Regen
+ Morale
+ Peace Morale Regen
Loyalty
+ Vitality
+ Power
+ AC
Merciful
+ Peace Power Regen
+ Magic Vulnerability
+ Agility
Patience
+ Peace Power regen
+ Wound resistance
+ Ranged Resistance
Tolerant
+ Magic Resistance
+ agility
+ Combat Morale Regen
Valour
+ Morale
+ Peace Morale Regen
+ Might
Wisdom
+ Will
+ Peace Power Regen
+ Wound Resistance
Zeal
+ Disease Resistance
+ Melee Resistance
+ Poison Resistance
---------------------------------
These Virtues are gained by doing the following in their respective regions.
Angmar
Exploration
Confidence +2: The Road to War
Empathy +2: Angmar Quests [Final]
Fidelity: The Circle of Despair
Idealism: Angmar Quests [Advanced]
Loyalty: Angmar Quests
Tolerant +2: Bastions of Hope
Monster Slayer
Determination: Warg
Discipline: Troll
Honour: Uruk
Just: Angmarim
Merciful: Wight
Valour: Worm
Zeal: Orc
Bree-Lands
Exploration
Charity: Bree-Lands Quests [Advanced]
Empathy: Bree-Lands Quests
Idealism: Flowers of the old forest
Idealism: The History of the Dunedain
Patience: Ruins of Breeland
Patience: The Barrow Downs
Loyalty +2: Bree-Lands Quests [Final]
Wisdom: Lore of the Cardolan Prince
Wisdom: The Old Forest
Monster Slayer
Determination: Barghest
Discipline: Sicklefly
Fortitude: Bree-Lands Woodsman [old forest trees]
Fortitude: Neekerbeeker
Honour: Spider
Just: Brigand
Merciful: Wight
Valour: Orc
Ered Luin
Exploration
Charity: Ally of Ered Luin
Charity +2: Hero of Ered Luin [Final]
Compassionate: Defender of Ered Luin [Advanced]
Confidence: Rath Teraig
Fidelity: Scouting the Dourhands
Patience: Places of the Dwarves
Wisdom: Elf Ruins
Monster Slayer
Determination: Wolf
Discipline: Hendroval
Just: Brigand
Zeal: Spider
Zeal: Goblin
Lone Lands
Exploration
Charity: Lone Lands Quests
Compassionate: Lone Lands Quests [Advanced]
Confidence: Garth Agrewen
Confidence: The Grimfens
Fidelity: Defences of the Lone Lands
Wisdom: The Weathertop Exploration
Idealism: Lone Lands Quests [Final]
Monster Slayer
Discipline: Bog Lurker
Fortitude: Warg
Honour: Spider
Merciful: Gaunt Man
Valour: Goblin
Valour: Orc
Misty Mountains
Exploration
Compassionate: Peril of the Mountains
Confidence: Where Giants Dwell
Empathy: Peril of the Mountains [Advanced]
Innocence +2: Peril of the Mountains [Final]
Tolerant: Ruins of Misty Mountains
Wisdom: High Passes of Misty Mountains
Monster Slayer
Determination: Snow-Beast
Fortitude: Bear
Honour: Worm
Just: Warg
Valour: Troll
Zeal: Giant
North Downs
Exploration
Charity: North Downs Quests [Advanced]
Confidence: Strongholds Exploration
Empathy: North Downs Quests
Patience: The Eastern Ruins
Loyalty: North Downs Quests [Final]
Tolerance: The Villages of the Earth Kin
Wisdom: The Western Ruins
Monster Slayer
Determination: Warg
Fortitude: Troll
Honour: Worm
Just: Orc
Merciful: Redeemer [the dead]
Zeal: Goblin
The Shire
Exploration
Compassionate: The Life of the Bounder
Fidelity: The Sights of Shire
Innocence +2: The Life of the Bouder [Final]
Patience: No Place for Spoiled Pie
Patience: Restoring the Quick Post
Empathy: The Life of the Bounder [Advanced]
Tolerant The Farms of Shire
Monster Slayer
Determination: Slug
Discipline: Wolf
Fortitude: Harvest Sicklefly
Honour: Spider
Just Brigand
Valour: Goblin
Trollshaws
Exploration
Fidelity: The Road to Rivendell
Idealism +2: Brave Deeds in the Wilderness [Final]
Innocence: Brave Deeds in the Wilderness
Loyalty: Brave Deeds in the Wilderness [Advanced]
Tolerant: Ruins of Trollshaws
Monster Slayer
Discipline: Wolf
Determination: Crawler
Discipline: Wolf
Merciful: Wight
Valour: Worm
Zeal: Troll
Fortitude: Giant
(from thread by Mizz)
For ease of reading I've broken the Virtues down, as the end items are the same only differing for the level of the virtue. The virtues are:
Charity
+ Wound Resistance
+ Ranged Resistance
+ Peace Power Regen.
Confidence
+ Fear Resistance
+ Will
+ Peace Power Regen
Compassionate
+ Ranged Resistance
+ Peace Power Regen
+ Magic Resistance
Determination
+ Agility
+ Combat Morale Regen
+ Morale
Discipline
+ Might
+ Disease Resistance
+ Melee Resistance
Empathy
+ Armor
+ Fate
+ Fear Resistance
Fidelity
+ Shadow Resistance
+ Vitality
+ Power
Fortitude
+ Peace Morale Regen
+ Might
+ Disease Resistance
Honour
+ Poison Resistance
+ Shadow Resistance
+ Vitality
Idealism
+ Fate
+ Fear Resistance
+ Will
Innocence
+ Melee Resistance
+ Poison Resistance
+ Shadow Resistance
Just
+ Combat Morale Regen
+ Morale
+ Peace Morale Regen
Loyalty
+ Vitality
+ Power
+ AC
Merciful
+ Peace Power Regen
+ Magic Vulnerability
+ Agility
Patience
+ Peace Power regen
+ Wound resistance
+ Ranged Resistance
Tolerant
+ Magic Resistance
+ agility
+ Combat Morale Regen
Valour
+ Morale
+ Peace Morale Regen
+ Might
Wisdom
+ Will
+ Peace Power Regen
+ Wound Resistance
Zeal
+ Disease Resistance
+ Melee Resistance
+ Poison Resistance
---------------------------------
These Virtues are gained by doing the following in their respective regions.
Angmar
Exploration
Confidence +2: The Road to War
Empathy +2: Angmar Quests [Final]
Fidelity: The Circle of Despair
Idealism: Angmar Quests [Advanced]
Loyalty: Angmar Quests
Tolerant +2: Bastions of Hope
Monster Slayer
Determination: Warg
Discipline: Troll
Honour: Uruk
Just: Angmarim
Merciful: Wight
Valour: Worm
Zeal: Orc
Bree-Lands
Exploration
Charity: Bree-Lands Quests [Advanced]
Empathy: Bree-Lands Quests
Idealism: Flowers of the old forest
Idealism: The History of the Dunedain
Patience: Ruins of Breeland
Patience: The Barrow Downs
Loyalty +2: Bree-Lands Quests [Final]
Wisdom: Lore of the Cardolan Prince
Wisdom: The Old Forest
Monster Slayer
Determination: Barghest
Discipline: Sicklefly
Fortitude: Bree-Lands Woodsman [old forest trees]
Fortitude: Neekerbeeker
Honour: Spider
Just: Brigand
Merciful: Wight
Valour: Orc
Ered Luin
Exploration
Charity: Ally of Ered Luin
Charity +2: Hero of Ered Luin [Final]
Compassionate: Defender of Ered Luin [Advanced]
Confidence: Rath Teraig
Fidelity: Scouting the Dourhands
Patience: Places of the Dwarves
Wisdom: Elf Ruins
Monster Slayer
Determination: Wolf
Discipline: Hendroval
Just: Brigand
Zeal: Spider
Zeal: Goblin
Lone Lands
Exploration
Charity: Lone Lands Quests
Compassionate: Lone Lands Quests [Advanced]
Confidence: Garth Agrewen
Confidence: The Grimfens
Fidelity: Defences of the Lone Lands
Wisdom: The Weathertop Exploration
Idealism: Lone Lands Quests [Final]
Monster Slayer
Discipline: Bog Lurker
Fortitude: Warg
Honour: Spider
Merciful: Gaunt Man
Valour: Goblin
Valour: Orc
Misty Mountains
Exploration
Compassionate: Peril of the Mountains
Confidence: Where Giants Dwell
Empathy: Peril of the Mountains [Advanced]
Innocence +2: Peril of the Mountains [Final]
Tolerant: Ruins of Misty Mountains
Wisdom: High Passes of Misty Mountains
Monster Slayer
Determination: Snow-Beast
Fortitude: Bear
Honour: Worm
Just: Warg
Valour: Troll
Zeal: Giant
North Downs
Exploration
Charity: North Downs Quests [Advanced]
Confidence: Strongholds Exploration
Empathy: North Downs Quests
Patience: The Eastern Ruins
Loyalty: North Downs Quests [Final]
Tolerance: The Villages of the Earth Kin
Wisdom: The Western Ruins
Monster Slayer
Determination: Warg
Fortitude: Troll
Honour: Worm
Just: Orc
Merciful: Redeemer [the dead]
Zeal: Goblin
The Shire
Exploration
Compassionate: The Life of the Bounder
Fidelity: The Sights of Shire
Innocence +2: The Life of the Bouder [Final]
Patience: No Place for Spoiled Pie
Patience: Restoring the Quick Post
Empathy: The Life of the Bounder [Advanced]
Tolerant The Farms of Shire
Monster Slayer
Determination: Slug
Discipline: Wolf
Fortitude: Harvest Sicklefly
Honour: Spider
Just Brigand
Valour: Goblin
Trollshaws
Exploration
Fidelity: The Road to Rivendell
Idealism +2: Brave Deeds in the Wilderness [Final]
Innocence: Brave Deeds in the Wilderness
Loyalty: Brave Deeds in the Wilderness [Advanced]
Tolerant: Ruins of Trollshaws
Monster Slayer
Discipline: Wolf
Determination: Crawler
Discipline: Wolf
Merciful: Wight
Valour: Worm
Zeal: Troll
Fortitude: Giant