Cimba
Full Member
Posts: 169
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Post by Cimba on Apr 16, 2006 20:32:36 GMT -5
Hi Allur,
Here is the SC List:
Arms: Int +7, Cast +2, Con +16, Cold +7 Pants: ST +10, Cast +2, Con +4, Heat +9 Boots: Thrust +11, Cast +2 Gloves: Slash +11, Power +3, Crush +2 Helm: ST +16, Spirit +7, Crush +5, Matter +3
Thanks, send me the bill
Clarifications:
+Stat line can be 1,4,7,10,13,16,19, I think my Stat +'s are in that set of numbers
Cast +2 = Skill (All: Casting) Cold +7 = Resist Thrust +11 = Resist Now I have broken the code, someone has to die now.
No Overcharges - THis is just my Molvik stuff, nothing crazy.
Strength is so I can carry a few more goodies.
Cimba
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Post by Allura Prime on Apr 16, 2006 21:04:58 GMT -5
Cimba I need some clarification.
I can do a +15 or +17 int, I can't do the 16. The +7 cold, is that cold resist, just making sure. What is Cast +2, cast is not anything I can find in my list. Are any of these an overcharge?
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Post by Terina/Sinaroc on Apr 16, 2006 21:12:19 GMT -5
She told me to write asking you what is it exactly that you want. She can put in loki and get template for you.... What's cast?? focus ability?? Why Str for a caster?? Hope I said right
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Post by Allura Prime on Apr 17, 2006 8:01:09 GMT -5
Yeah thanks Furri, I was tired of logging in and out of the game to figure things out.
Cimba I have the Loki program, the one you pay for. If you tell me exactly what you want I can put the pieces you gave me into the program, along with what your interested in for enhancement.
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Cimba
Full Member
Posts: 169
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Post by Cimba on Apr 17, 2006 11:02:59 GMT -5
Hi AP,
Sorry to have made this so difficult. I am not sure what information you need.
I will try to get with you in TS and sort this all out.
In a net shell I was trying to max out my Stats and get some increases to my resists. I just went to the handy dandy S/C calculator on the herald and added goodies to each piece. Since the armor pieces were rated to take 24, I spec'ed each piece at 24 or less to avoid over charging.
Again, this is not mean to create a UBER template, just a more balance toon.
Thanks AP, and again sorry to make this so troublesome.
Going forward what is the best way to manage this SC process?
Thanks,
Cimba
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Arlo
Moderator
Posts: 308
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Post by Arlo on Apr 18, 2006 5:20:41 GMT -5
Unless they changed SC'ing you can only get 1 pt on casting (Finesse Gems)
So you can probably increase some of the stats and/or resists.
You may also want to distribute the resists a bit more.
From what you put down, you want: Stats: 26 Str 20 Con 7 Int
+3 Power
Resists: 11 Trhust 11 Slash 9 Heat 7 Spirit, Crush, Cold 3 Matter
And +1 Casting
This distributed in 5 Items.
Playing around with the calc this maybe a better distribution: Helm: 13 Int 7 Spirit Res 7 Crush Res 1 Casting
Arms: 13 Str 10 Con 9 Thrust Res 1 Casting
Gloves: 9 Heat Res 7 Cold Res 3 Matter Res 1 Casting
Pants: 13 Str 10 Con 9 Slash Res 1 Casting
Boots: 11 Power 3 Thrust Res 3 Slash REs 1 Casting
You get all the stuff you wanted plus a bit more.
I would change the boots though to: 25 Dex 3 Thrust res 3 Slash res 3 Crush res
Dex helps with casting spd and dodging.
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Post by Terina/Sinaroc on Apr 18, 2006 5:25:24 GMT -5
Still trying to figure out why Cimba wants strength on a caster as isnt this for your mentalist or enchanter??? I'd change the str to dex. SC'ing should be the same as in the past they haven't butchered the crafting system just yet, that is the next patch...seriously lol.
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Arlo
Moderator
Posts: 308
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Post by Arlo on Apr 18, 2006 5:30:56 GMT -5
He may want to mule siege parts w/o buffs.
Even a better alt to boots: 25 Dex 3 Th Res 3 Sl Res 3 Power or 28 HP's
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Post by Allura Prime on Apr 18, 2006 9:05:47 GMT -5
That is exactly what he wants the str for. Let me know if you want the spec Arlo put up.
Cimba it's not that you confused me, sc'ing itself is confusing at times.
Arlo thanks for the input. I still find sc'ing to be confusing at times and I've been doing it for awhile.
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Cimba
Full Member
Posts: 169
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Post by Cimba on Apr 22, 2006 6:40:02 GMT -5
Hi AP,
Sitting here at work Saturday morning and was wondering how the SC'ed armour is coming along. Think you will be done soon, I am way to squishie in Molvik without it, although I did get 467 rps and only 2 deaths the other night runnign thru Molvik naked as a hib j-bird.
Cimba
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Post by Allura Prime on Apr 22, 2006 7:32:13 GMT -5
Cimba, Cimba, Cimba I had asked you if you wanted the template Arlo suggested or something else? I've just been waiting on your yeah or nay silly.
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Cimba
Full Member
Posts: 169
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Post by Cimba on Apr 22, 2006 10:55:01 GMT -5
Hi AP,
Sorry I thought I had already told you to go with the Arlo list. Sorry, my bad.
The boots go with power not HP as the final option.
Thanks, I really do appreciate your time crafting for the rest of us.
Here is the list:
This distributed in 5 Items.
Playing around with the calc this maybe a better distribution: Helm: 13 Int 7 Spirit Res 7 Crush Res 1 Casting
Arms: 13 Str 10 Con 9 Thrust Res 1 Casting
Gloves: 9 Heat Res 7 Cold Res 3 Matter Res 1 Casting
Pants: 13 Str 10 Con 9 Slash Res 1 Casting
Boots: 11 Power 3 Thrust Res 3 Slash REs 1 Casting
Even a better alt to boots: 25 Dex 3 Th Res 3 Sl Res 3 Power
Cimba
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Arlo
Moderator
Posts: 308
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Post by Arlo on Apr 22, 2006 13:57:47 GMT -5
AP for boots I think he wants the 25 Dex w/ 3 power; not the 11 power version.
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Cimba
Full Member
Posts: 169
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Post by Cimba on Apr 26, 2006 13:11:04 GMT -5
Thanks AP the armour fits perfect, most of my specs are capped and the resists are pretty sweet too.
Great job.
Cimba
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trug
Junior Member
Posts: 119
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Post by trug on Apr 26, 2006 22:45:11 GMT -5
AP i put a pair of boots in your vault in hopes that you could work some magic for me too Overcharginf required so becareful, the boots only cost 80g so if they go it dont bother me. Constitution +25 or +22 if u cant do 25 yet Body+7 Energy+7 Heat+5 Ingredients: flawless earthen essence jewel or Precious earthen essence jewel Imperfect dusty shielding jewel Imperfect light shielding jewel Flawed heated shielding jewel Let me know if i did this right, and Thank you ;D
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Post by Allura Prime on Apr 27, 2006 21:43:30 GMT -5
Boots are in Kenwarden's vault page 3 top slot, I think you will definitely like them
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